The robot people of Mars.

So the dust settled over the overgrown imperial city and no admech or skitarii survived the slaughter Belakor and fateweaver reined upon them. 

I kinda overdid my army in terms of power level. 

Here is my list. 

+++ Daemons (1845pts) +++


++ Chaos Daemons: Codex (2013) (Combined Arms Detachment) (1265pts) ++


+ HQ (570pts) +


Daemonic Heralds (270pts)

2x ml3 heralds on discs, one has the Grimoire. 


Kairos Fateweaver (300pts)


+ Troops (198pts) +


[11x Pink Horrors (99pts)]


[11x Pink Horrors (99pts)]


+ Fast Attack (497pts) +


Flesh Hounds of Khorne (272pts) [17x Flesh Hounds]



Screamers of Tzeentch (225pts) [9x Screamers (225pts)]


++ Chaos Space Marines: Codex (2012) (Allied Detachment) (580pts) ++


+ HQ (350pts) +


Be'lakor, The Dark Master (350pts) 


+ Troops (60pts) +


Chaos Cultists (60pts) ) 11


+ Fast Attack (170pts) +


Heldrake (170pts) [Baleflamer]



And his list contained ( this is from memory)

We played ITC mission 1 emperors will. 
He went first so I deployed all my stuff out of line of sight and after he fired upon me with all he got he killed a screamer and one or two dogs so I was pretty happy about that turnout. 



First turn i ran up with my dogs into a ruin and made them invisible, grimiored the screamers and got cursed earth of as well. so they are not going anywhere,
Moved Belakor to the edge of the ruin and made him wait since his robots were walking forward.


i didn't manage to summon anything and failed to do any damage with my flickering fire.
Boosted up my screamers were is Kataphrons, a vanguard unit and his ironstriders were to hopefully eat them next turn.




His turn two he moved the knight towards my screamers and took hold in a ruin with his middle squad of rangers. He charged in with the kataphrons and Ironstriders failing to do anything and i did one hull point and one wound on the Ironstriders. Before the charge the knight blasted the battlecannon on the screamers and they scattered on the Vanguard who went to ground so they wouldn't get obliterated. so they couldn't join the charge.


My turn i went forward with the dogs and Belakor, the helldrake also came in and torched a couple of ranges. summoned a unit of daemonettes to act as a brake pedal to the knight got a five on their run so i positioned them so they couldn't get passed and charge into the screamers.


Got a Herald of tzeench in with my sacrifice spell, and it brought the portal glyph.

vector struck the Tech priest (that he for some reason didnt want to join with the rangers (maybe he cant?) Fateweaver got his beam power up to strength 8 and tried to instant death him as well but failed. Belakor shouted at the Kastelan Robots killing one of them. 

The dog charged into the vanguard skitarii that killed one in the overwatch but the dogs ripped the poor halv robots to shreds, then they took cover in the ruin that the battle just took place in since there were two squads that were about to open fire upon them.

Belakor challenged the handler to the Kastelan robots and got in three wounds and killed it. the robot then hit back with its power fists making 2 wounds that Balakors inv save took care of.

the screamers killed one of the walkers and wounded another grav guy taking zero wounds back (as expected)

in his turn he fired all he got into the dogs killing three maybe, and charged the knight into Belakor. 

Belakor swinged first taking of 4-5 hull points of it. he missed all his attacks (thank the dark gods for ws9)


in my turn i flickered fired the poor tech priest without doing anything again!! 
but the helldrake killed almost an entire unit but they didn't break (good for me!)
summoned 3 plague drones who tried to throw a blind grenade on the vanguards then they jumped into a building. 

Belakor slayed the knight causing a super explosion and he took a wound, but it failed to wound the Robot, the dogs multi charged the rangers, vanguard ad tech priest making all of them flee, sweeping them down, the screamers killed all but one Kataphrons who fled, and one Ironstrider. all he had left was one robot (locked in combat with belakor, and a couple of vanguard. so we called it. there is no way that in the next 2-4 turns he would've had anything left.

it was really fun to fight a new army and now im not scared of them as much as i was before. 

he hadn't had any real experience against daemons before that so he was caught of guard as well, and i thought his list would be cheesy as hell so i took a pretty hard army. Next time i will bring stuff that is not impossible to kill :)

until next time!

Comments

  1. And that's how Jonny scared off the new guy... hehe j/k

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    1. i really hope i didn't ^^ just need to crank my list down to a five ^^

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